Generally I prefer to build cities in my personal demesne as I tax them quite heavily and the income is welcome. In the mid-to-late game my military might primarily comes from my vassals and I protect myself from factions by having a huge retinue.
Yesterday I had my Genius ruler commit suicide for what felt like a pretty shitty reason. I plan to get the Raider Bloodline for myself before marrying in the other historical viking bloodlines into my dynasty. But my ruler at the time was a woman. She was an excellent ruler, but if she had formed the bloodline it would've been a lot more complicated to ensure that it was inherited. All the men of the family would've had to marry matrilineally to preserve the bloodline, but their children would've lost their dynasty. Whereas if a man formed the bloodline then it would instead just require the women to marry matrilineally (which I almost always do anyway for women of my dynasty after a certain point). This would both preserve the bloodline and the dynasty.
So yeah, Emmy the Butch died in a 'duel' and now her son has ascended to the throne of the Northern Seas at the age of 22. That should give me enough time to raid 200 holdings to the ground...
In fact, let's look at the math a bit. I'd say that the rough average number of holdings in a county is about 3. That requires me to raid about 67 counties. And I have enough military strength now to go raiding with about 30k troops, or 4 stacks of 7,5k. So I can raid 4 counties at once. And to highball it let's say maybe... 5-6 months to sack all 12 of those holdings (it takes a fair bit to siege down the first castle, but then it moves quicker). So every 6 months I sack 12 holdings. 200/12=16,67 or let's say 17. 17x6 = 102. 102 months or 8,5 years.
And that's in the ideal case where I'm not interrupted by some war or I lose too many troops to angry landowners. Still, it looks very doable.
Crusader Kings 2 Mod
Crusader Kings II; Existing user? I was incorrect above when I said it checks holding slots; it only checks for built holdings. I think an easy way to fix the problem may be to change it from numofsettlements to numofmaxsettlements and increase the holdings number by one. When I tried that just now, it seemed to end up with. Crusader Kings II - How to Change Government from Feudal to Merchant Republic. When he succeeded his parent, I then made the capital Socotra again. I made the city holding as the 'Capital of the County', and I then had to wait at least 20 in game years before I had Max Tribal Authority and could 'Found a Merchant Republic'. The sequel to Paradox Interactive's Crusader Kings is a grand strategy game that focuses mostly on the dynasties of medieval Europe. Games begin as early as 769 and can span until 1453. Expansions have expanded the game's scope to include the Middle East, India and the Eurasian Steppe.
Crusader Kings 2 Guide
Generally I prefer to build cities in my personal demesne as I tax them quite heavily and the income is welcome. In the mid-to-late game my military might primarily comes from my vassals and I protect myself from factions by having a huge retinue.
Yesterday I had my Genius ruler commit suicide for what felt like a pretty shitty reason. I plan to get the Raider Bloodline for myself before marrying in the other historical viking bloodlines into my dynasty. But my ruler at the time was a woman. She was an excellent ruler, but if she had formed the bloodline it would've been a lot more complicated to ensure that it was inherited. All the men of the family would've had to marry matrilineally to preserve the bloodline, but their children would've lost their dynasty. Whereas if a man formed the bloodline then it would instead just require the women to marry matrilineally (which I almost always do anyway for women of my dynasty after a certain point). This would both preserve the bloodline and the dynasty.
So yeah, Emmy the Butch died in a 'duel' and now her son has ascended to the throne of the Northern Seas at the age of 22. That should give me enough time to raid 200 holdings to the ground...
In fact, let's look at the math a bit. I'd say that the rough average number of holdings in a county is about 3. That requires me to raid about 67 counties. And I have enough military strength now to go raiding with about 30k troops, or 4 stacks of 7,5k. So I can raid 4 counties at once. And to highball it let's say maybe... 5-6 months to sack all 12 of those holdings (it takes a fair bit to siege down the first castle, but then it moves quicker). So every 6 months I sack 12 holdings. 200/12=16,67 or let's say 17. 17x6 = 102. 102 months or 8,5 years.
And that's in the ideal case where I'm not interrupted by some war or I lose too many troops to angry landowners. Still, it looks very doable.